Sh.Render.Terminal = new Class({
	initialize : function (engine) {
		this.engine = engine;
	},
	show : function () {
		/* Here we hide information for unsupported
		 * clients and show main block
		 */
		this.engine.container
			.children('.notSupported')
			.hide().end()
			.children('terminal')
			.show().end();
		return this;
	},
	getUserInput : function () {
		return this
			.engine
			.container
			.children('terminal')
			.children('userinput');
	}
});